With my wife out of town for the weekend, I decided to use this time to be productive. Instead of doing this... Or this... I've decided to do this... So let's get to work. The Run Down I have selected the Jelly Splash Flow source code from AppsFresh.com for this … [Read more...]
Bird in Hell: Downloads, Revenue & Performance One Week After Launch
One week after the launch of my first app - Bird in Hell - I figured this was a good time to share with you all some of my results and learnings from its first week on the iOS app store. The app was approved and launched on Friday, April 4th, after a prolonged submission process which you can … [Read more...]
#OpReskin Conclusion: To Hell & Back Again (and Into the App Store, Finally!)
5 months, 1 pivot, 2 app store rejections and countless setbacks later, my first app is finally in the app store. Presenting: Bird in Hell: Wings of the Damned. So how did we get here? Let's rewind. It started with the relaunch of this website back in October where I set forth some goals … [Read more...]
How to Make Sure You Don’t Use Copyrighted Material in Your Mobile Apps
App reskinning is still a relatively new thing that appeals to people from all walks of life. Young or old, experienced or inexperienced, app reskinning has made it possible for people of all backgrounds to get a foot in the door of the mobile app industry. Many come from a web development and … [Read more...]
Jumpy Bee Developer Interview – The Turbulent Life of a Flappy Bird Clone
Michal Kacmar, the developer behind Jumpy Bee (previously known as Flappy Bee) was gracious enough to give us a moment of his time to discuss his whirlwind ride on the iOS app store. Like many appreneurs, Michal saw an opportunity when Flappy Bird rose to fame and then infamy when it was removed … [Read more...]